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Vasconcellos/Male/46-50. Lives in Brazil/Rio de Janeiro/Rio de Janeiro/America, speaks Portuguese and English. Spends 40% of daytime online. Uses a Fast (128k-512k) connection. And likes Philosophy/technology.
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Saturday, February 15, 2003

 

Stream Media Live
from the Global
Anti-War World Rallye



f15 Live Stream Sat Feb 15, 2003 12:00 -24:00 CET


While the US-goverment and it's allies are preparing for the next war on Iraq, multitudes are raising up against the destructive power, hypocrisy and corruption of the exisiting world order. Next saturday, February 15, about 20 million people are supposed to march on the streets in hundreds of cities all over the world.


In order to connect the worldwide protests media-activists around the globe are currently preparing for the up- and download of all sorts of texts, reports, interviews, audio- and video-material, streams and satellite feed: looping up to a hybrid media marathon and shaping a global network of local and remote collaboration.


After the success of the live video streaming session from the protests against the nato- conference last weekend in munich, dozens of independent media activists from Germany have joined to set up a 12 hours f15 live stream from Berlin. The program will be divided into two parts:


1. Live from the Anti-War Rallye in Berlin


Full coverage of the demonstration in Berlin at Brandenburger Tor: All together more than 20 teams of media activists and videographers are going to provide audio and video reports directly from the demonstration in Berlin. The video-material will be roughly edited and uploaded for viewing on demand at Kanal B and Subtv.


Starting around 2 am CET the protest march will be live-casted by several camera units, the footage will be encoded and uploaded through a wireless connection from a tent next to the stage.


2. f15 - Late Night Protest Show


Starting around 6 pm CET a video studio will be set up in bootlab in Berlin, Ziegelstrasse 23. Livecasting of incoming reports from Amsterdam, London, Paris, Stockholm, Vienna, Rome etc. Live reports of correspondants via mobile phone from Buenos Aires and New York and many other places. DJ-sets, videomixes and screening of globally found footage. Live talks with spontaneous guests and special contributions from the temporary f15- studio in bootlab, Berlin. IRC chat at: irc.indymedia.org #f15-stream.


Attention: The f15 live stream is another test-run after beta-versions from the esf in florence and the anti-nato protests in munich. it is proud to be at experimental stage and doesn't even tend to be clean of all kinds of interruptions, breaks, failures, mistakes, crashes, congestions... if you are not afraid of restarting your player -- stay tuned!







3. Call for Contributions


Please get in touch with us if you are planning to film, edit and upload your clips from your local protest. we'd be happy to get to know about it and include it into the live stream. Join the chat on saturday, send a message to Make World or subscribe to the f15-info mailinglist: http://www.kein.org/mailman/listinfo/f15-info.


You can easily link to the f15 LIVE STREAM by pasting this piece of html-code onto your website: < a href="http://www.expertbase.net/stream/live.ram" >< img src="http://www.expertbase.net/f15/f15-s.gif" >< /a >. It looks like the image above.


more @ IMC DE or Expert Base.


Received from Nettime. Nettime is a moderated mailing list for net criticism, collaborative text filtering and cultural politics of the nets. More info e-mail Nettime.

 

New Intelligence Software
Finds Meaning
in the Everyday Chaos



Can Sensemaking Keep Us Safe?




By M. Mitchell Waldrop


New intelligence software finds meaning in the chaos of clues scattered throughout data-saturated networks. The challenge: to unravel terrorist plots before they happen.


A few years ago, says Jeff Jonas, a friend arranged for him to give a talk at the secretive National Security Agency, widely renowned as the most technology-savvy spy shop in the world. He wasn’t quite sure what to expect. “I had never even set foot in Washington,” says Jonas, founder and chief scientist of Systems Research and Development, a Las Vegas maker of custom software that was being used by casinos and other companies to screen employees and prevent theft. True, Jonas was proud of NORA, his company’s Non-Obvious Relationships Awareness analytic software. The system can cross-correlate millions of transactions per day, extracting such items of interest as the info nugget that a particular applicant for a casino job has a sister who shares a telephone number with a known underworld figure. But Jonas reckoned that this would seem like routine stuff to the wizards of the NSA.


Wrong. “I was shocked,” Jonas says. After his talk, several members of the audience told him that his technology was more sophisticated than anything the NSA had. And now Systems Research and Development has several government customers. Indeed, he says, “since September 11, the urgency has really peaked.”
But maybe Jonas shouldn’t have been shocked. There are many explanations for the failure of the U.S. Central Intelligence Agency, the Federal Bureau of Investigation, and their fellow intelligence agencies to “connect the dots” in time to stop the terrorist attacks. The list of reasons could start with the well-known inability of these organizations to communicate. But their analysts’ out-of-date tool kit surely didn’t help. Over the past decade, the business market has seen extraordinary advances in data mining, information visualization, and many other tools for “sensemaking,” a broad-brush term that covers all the ways people bring meaning to the huge volumes of data that flood the modern world. And yet, in a major study released last October, the Markle Foundation’s Task Force on National Security in the Information Age emphasized that “we have not yet begun to mobilize our society’s strengths in information, intelligence, and technology.”


That’s not quite fair. The mobilization has begun, albeit in piecemeal, internecine fashion. Individual agencies have been eager customers for the new technologies for several years. And since 1999 the CIA has been funding some of the most promising sensemaking companies (including Jonas’s) through In-Q-Tel—the agency’s own Arlington, VA-based venture capital firm. What’s more, in early 2002 the U.S. Defense Advanced Research Projects Agency upped the ante by systematically developing sensemaking technology through its controversial new Information Awareness Office. But the problem, says the Markle task force, is that because each of the agencies is so intent on obtaining its own intelligence and buying its own technology, there has been no overall planning or coordination. Nor has a significant fraction of the annual $38 billion budgeted for homeland defense been devoted to building a capacity for sharing information or integrating its analysis.


That won’t do. The era inaugurated with such fury by the assault of September 11 imposes a technological imperative: put the pieces of the data gathering and analysis machinery together. We must mobilize the nation’s strengths in networking and analytical technology to create what the Markle task force calls a virtual analytic community: a 21st-century intelligence apparatus that would encompass not just the agencies in Washington, but also private-sector experts, local officials, and even ordinary citizens. The cold war was a mainframe-versus-mainframe confrontation, but the war against terrorism pits the United States against a network. It’s time to take intelligence gathering and interpretation into the network age.


more @ Technology Review

 

Australia Launches
Anti-War Protests



Around 150,000 people have taken to the streets of Melbourne to protest against a possible war with Iraq, kicking off a weekend of marches around the world.
It is the biggest peace protest in Australia since anti-Vietnam War demonstrations 30 years ago.











Hundreds of other anti-war protests are scheduled for this weekend, the biggest of which are likely to be in London and Rome. Organisers predict at least half a million demonstrators will turn out in each city. Other major marches are planned for Dublin and San Francisco to campaign against increasing moves towards a war to rid Baghdad of its alleged weapons of mass destruction and unseat Iraqi President Saddam Hussein. Also on Friday, Greenpeace activists blocked a supply ship chartered by the US army in the northern Belgian port of Antwerp. Around 40 activists on speedboats, canoes and pontoons had encircled the Catherine on which jeeps, tanks and other military vehicles were visible, Greenpeace spokesman Jan Vande Putte said. In Asia, weekend protests are planned for Tokyo, Bangkok and Hong Kong, as well as around India and Pakistan.


Global protests


Anti-war sentiment has even reached the tiny South Pacific island nation of Fiji, where an anti-war group sent floral messages to foreign embassies urging them to put pressure on the US and its allies to avoid war. Further protests are planned around Australia, where Prime Minister John Howard is a staunch supporter of possible US intervention and has already committed 2,000 military personnel to the Gulf. Greens Senator Bob Brown said the turn-out in Melbourne - put at more than 200,000 by organisers - showed Mr Howard did not have public backing. "This is a huge statement by the people of Melbourne, and the people of Australia to John Howard - that he's gone the wrong way and should turn around," Mr Brown told the crowd. Mr Howard is in Indonesia on Friday, where he was expected to reassure the Muslim nation's President Megawati Sukarnoputri that the Iraq campaign is not motivated by anti-Islamic feelings.


The Melbourne rally started with the sound of mock air raid sirens, symbolising air attacks on Baghdad, with participants carrying placards reading 'No blood for oil', and 'Don't bomb Iraq'.


more @ BBC News.


Friday, February 14, 2003

 

FoneBlog Enables Blogs
To Be Run from Mobile
and Camera Phones



Blogging Phenom Goes Cellular



By Jay Wrolstad


"With the phone, you can review a concert you are attending by sending pictures and comments directly from that event, or you could do play-by-play from a football or baseball game," said NewBay CEO Paddy Holahan.


NewBay Software, a Dublin, Ireland-based startup, is offering FoneBlog, a software system for carriers that extends the practice of Weblogging, or "blogging," to cell phone users. With the software, consumers can create and maintain personal Web sites from any messaging-enabled phone. Among desktop PC users, blogging has developed into a popular pastime, with thousands of creative and quirky sites popping up on the Internet. They range from personal Web diaries to professional and amateur publishing on sports, politics and entertainment. Service providers can use the software to issue Web addresses to their customers, who then can update their personal Web sites by sending images and text from their phone.


Traffic Up, Boredom Down


"We are giving mobile phone users the power to generate their own content, with the only limit being their imagination," Paddy Holahan, CEO of NewBay Software, told NewsFactor. With the latest imaging- and messaging-enabled devices, these users can add pictures, text and sound to their own Web site, he said. "Current methods of sharing images over mobile phones are, frankly, pretty boring," said Holahan. "We are providing to carriers a user-friendly software system that can increase messaging and data traffic, potentially boosting their revenue per user."


Play-by-Play Reporting


The software system, hosted by the carrier, stores and formats incoming messages that are added to the user's Web site like a diary, or log, with the most recent entry added to the top of the page. The site can be accessed and tweaked using any PC or phone browser. For those without the time or technical savvy to set up and manage a Web site, Foneblog handles all of the details, said Holahan. The possibilities are virtually limitless for personal Web publishing using a mobile phone, he said. "With the phone, you can review a concert you are attending by sending pictures and comments directly from that event, or you could do play-by-play from a football or baseball game," said Holahan. A selection of FoneBlog skins are available, providing custom layout and color schemes for the blogger.


more @ Wireless NewsFactor.

Founded with a lot of other published news about FoneBlog @ Newbay.

 

Cascading Failures Could
Crash the Global Internet



By Mike Martin


Eliminating central nodes -- for instance, backbone routers in the Internet -- "is likely to cause subsequent failures and generate a cascade, while eliminating peripheral nodes will have little effect," said Columbia University network expert Duncan Watts.


Could hackers ever shut down the entire Internet? Could terrorists ever cause a blackout so vast it would darken the entire continent? Yes, say scientists at Arizona State University. Cleverly targeted attacks on complex, real-world networks, such as the Internet and power grids, could lead to a virtual cascade of overload failures that would crash the entire system. "For networks where loads can redistribute among the nodes, intentional attacks can cause the entire or a substantial part of the network to collapse," mathematics researcher Adilson Motter and electrical engineering professor Ying-Cheng Lai claim in a new paper on the topic published by Physical Review E.


High-Load Nodes


"Our work shows that in continuously growing networks like the Internet, some nodes become naturally more important than others," Motter told NewsFactor. "From a global perspective, the important nodes are those with exceptionally high loads, which are not necessarily those with the largest number of connections." Only a few thousand computers, for instance, transmit the bulk of information over the multimillion-computer Internet, Motter explained. "Our work suggests the attack on this small fraction of highly loaded computers may make the entire network collapse," he said.


more @ Newsfactor Network.

 

Imprinted Genes Are
Weapons on Battle of Sexes



By John Whitfield

Fathers control how many young, mothers how big.


Male mice can control how many young their mates produce, researchers have found. Females retaliate by taking charge of how much food the babies get. The discovery gives the battle of the sexes a new twist. It shows that a male's attempts to manipulate his mate can influence her parental behaviour - even when he is no longer around. "Fathers increase litter size, and mothers fight back by reducing provisioning," says one of the study team - Reinmar Hager of the University of Cambridge, UK.


Families are rife with evolutionary disputes. A male mouse wants his mate to invest as much as possible in her current litter, as it's unlikely that they will breed together again. A female, on the other hand, may want to hold something back for the future. The weapons in this battle are imprinted genes. These genes are switched on or off depending on which parent they come from. A male's imprinted genes often work in his children to make them bigger; a female's imprinted genes curb this. "It's an unexpected result - one would think that females controlled the number of offspring," says evolutionary biologist David Haig of Harvard University in Cambridge, Massachusetts.


more @ Nature.

 

Growth: Cities Try
To Cash in With
Wireless Networks



By Sandeep Junnarkar


The future of wireless networks can be found about an hour from Atlanta, in the foothills of Georgia's northeast mountains.











There, the small college town of Athens wants to become America's prototypical community built with "Wi-Fi" networks--the reigning standard for wireless technologies that are changing the way businesses and individuals exchange information. Last month, Athens opened one such network in a joint effort with the University of Georgia, the county government and local businesses. "Our project is all about developing compelling applications, not just throwing up a wireless cloud because it is cheap and you can do it," said Scott Shamp, director of the university's New Media Institute, who headed the town's wireless initiative. "Imagine how much stronger economically a community could be if it establishes a reputation as a place that thinks creatively with technology."


Athens is among a disparate but growing group of communities around the country that are experimenting with wireless networking, which only a year ago was considered little more than a diversion for technophiles. Communities such as Long Beach, Calif., and Ashland, Ore., are counting on Wi-Fi's popularity as a way to revive moribund downtowns that have steadily lost business to suburban malls for decades. Just as venture capital fueled the Internet economy, municipal grants are being used to seed a projected boom in wireless networks. The challenge facing cities, just as it was for dot-com entrepreneurs, is to distill ways of making money from a largely amorphous technology. "We're very low on the learning curve right now, but we know there will be other business opportunities," said Bruce Mayes, a technology specialist for the Long Beach Economic Development Bureau. "We're trying to discover what they might be."


Ashland is taking a direct approach, operating its own fiber-optic communication lines and charging Wi-Fi networks $28 a month to tap into the infrastructure, though it provides free access to nonprofit groups. Other communities are exploring the possibility of charging utility-type fees for wireless services.


Even without a regulatory role, cities hope to benefit indirectly from the additional business they believe wireless services will attract. More business usually means more government revenue in the form of business taxes, property licenses and other fees. To that end, civic leaders are banking on companies like Starbucks Corp., which is providing wireless access for a fee to draw more patrons into its cafes. Borders Books will begin a similar service this spring. "The bottom line right now on how these wireless networks will pay for themselves is by making the city more attractive to conventioneers and by keeping people longer in our cafes and restaurants," Mayes said. His agency pays for part of the fiber connections needed by Wi-Fi networks, and Long Beach plans to extend free wireless coverage to its airport.


Cities are also counting on the high-tech industry to create new uses of the technology that will thrive in urban settings. Wi-Fi has become the one bright spot in an oppressive pall that has blanketed the telecommunications industry, which had made vast investments to install fiber-optic lines in recent years only to see them lay fallow. Today, major companies such as Cisco Systems and Intel are investing millions of dollars to spur the use of Wi-Fi and help create the next generation of wireless technologies. Already, the technology is being used in diverse ways: Major retailers such as Wal-Mart are testing "smart shelf" systems that alert store employees when shelves are empty, and United Parcel Service is building such networks to speed delivery operations.


Cities have other incentives they can offer companies that provide wireless services. Aerie Networks, which rebuilt a high-speed Web network out of the wreckage of Metricom, has offered free equipment and Web service to city emergency service workers in exchange for a waiver on fees for installing antennas and other network gear on municipal light poles. "Wireless can really only get bigger," said Keith Waryas, an analyst with industry research firm IDC. Technology giants are not the only businesses to benefit from the trend. It has also spurred a cottage industry of smaller companies like SoHo Wireless and Cloud Networks, which offer services to set up free public or corporate wireless systems. Both envision a day when commercial landlords consider offering Wi-Fi networks in their buildings as a basic service, on par with polishing the brass in the elevators or security at the entrance. "Wi-Fi is going to be the fourth utility," said Bob Cringle, executive vice president of business development at SoHo. "Landlords need to view it that way and are increasingly doing just that." So are local governments.


The regulatory question


Much like the free services that drove the Internet's early popularity, Wi-Fi networks are cropping up across the country as free community access points set up by hobbyists, municipalities and nonprofit organizations. This egalitarianism, however, may change quickly as local governments and telecommunications companies figure out how to profit from this hugely powerful technology while the price of the equipment itself continues to drop. Take the case of the Starbucks on the corner of 42nd Street and Sixth Avenue in New York City. The location is ideal for Wi-Fi services, with financial and technology workers on breaks but needing to keep in touch with their offices, as well as researchers pouring out of Manhattan's main research library for a coffee fix. But there is one problem with trying to charge for Wi-Fi access on this corner: Directly across the street in Bryant Park, wireless service is provided for free through NYCWireless, a nonprofit devoted to setting up free-network areas around the city.


With a typical Wi-Fi range of about 300 feet, people sitting in Starbucks at this locale can surf the Net for free using Bryant Park's network. This scenario repeats itself in places like Pioneer Square in Portland, Ore., and other urban areas across the country. [...] "Companies were paying billions for the 3G spectrum space. And then along came Wi-Fi, which basically killed 3G," said Shamp of the University of Georgia. "The free, unregulated aspect of the Wi-Fi spectrum makes it greatly advantageous over 3G."


more @ Cnet News.

 

Play games,
build a future



By Leif Utne


What happens when people with different political beliefs are given the chance to shape the future of their communities with a click of a mouse? The answer, surprisingly, is that they seek the same things. They may cheer different candidates in life, but put them in front of a computer simulation and virtually everyone designs a scenario that spares their hometowns from pollution, sprawl, and crime. “Sustainability,” says Dave Biggs, “is what people choose when they understand the consequences of their choices.”


Biggs, a systems manager at the University of British Columbia’s Sustainable Development Research Institute, helps people of different philosophical backgrounds forge a common future with an innovative Web-based game called QUEST, which lets tens of thousands of users model and reshape the future of the towns where they live. In the process, writes James Hrynyshyn in New Scientist (July 27, 2002), they may be changing the future of urban planning and democratic decision making.


In the early ’90s, Biggs and his research partner Jim Robinson faced a formidable challenge. They knew that if their hometown of Vancouver didn’t start making some hard choices, environmental problems like smog, sprawl, and water pollution would soon do irreparable harm to the quality of life in the region. They had the data and the models to prove it. The problem was how to sell the idea to politicians and the public in a way that got people thinking long-term and then acting on it.


Then they discovered SimCity, the popular computer game that turns players into urban planners of fictitious cities, advising them: “As long as your city can provide places for people to live, work, shop, and play, it will attract residents. And as long as traffic, pollution, overcrowding, crime, or taxes don’t drive them away, your city will live.” Following that advice, Robinson and Biggs set about creating a game that would allow players to do the same for real cities.


The first working model of QUEST is based on the Georgia Basin, the region surrounding Vancouver. Since its launch in late 2000, writes Hrynyshyn, more than 30,000 people have played the game on the Web.


The game lets users tweak dozens of variables, from land use zoning, and tax codes to air and water quality, transportation, and health care spending, then calculates what Vancouver will look like in 2040 based on those choices. Using a process they call backcasting, the game lets the player go back and change their choices over and over until they reach a future they want. Once they settle on a scenario they like, QUEST records the model and passes it on to government officials.


One of the most interesting results of this process, says Biggs, is that the game cuts through the traditional ideological lines that make it so difficult to advance sustainable policies. Conservative players realize the value of pristine forests and clean air, just as most environmentalists acknowledge the importance of public safety and economic development. Invariably, he notes, when players can see the effects of their choices, they opt for a far greener future than anyone would consider politically possible.


Several U.S. cities are interested in creating their own versions of the game, and QUEST has drawn international attention, too. The World Bank recently funded a project in Mexico City, and officials in such far-flung places as Bangalore, India, Curitiba, Brazil, Romania, and Bali are using the game to involve citizens in their planning processes.


The resort town of Whistler, British Columbia, is taking it a step further, using QUEST in a series of townhall meetings to let residents craft the community’s long-range growth plan. If things go as planned, the city council could adopt the public’s recommendations as law.


The only drawback to this kind of direct democracy, Hrynyshyn wryly points out, is that when we are all town planners, “we will have nobody to blame but ourselves when the buses don’t run on time.”


Founded @ Utne magazine.

 

Augmented Reality Make
VR Merge on Real World



By Steve Ditlea


Walk down the street, look at the world. This is reality. Now repeat, but wearing an odd-looking, bulky pair of glasses that place into your line of vision selective, relevant bits of data about the world; the data hovers in sight like virtual Post-it Notes, annotating your view. This is augmented reality. Glasses on, you glance to the right, at a vaguely familiar restaurant, and click a small button in your hand. Up pops text reminding you that Tom's Restaurant was the model for the diner on "Seinfeld"; not only that, but -- according to the glasses, at least -- the Morningside salad is worth ordering.


When the technology for augmented reality (AR) is fully developed, the gear won't amount to much more than glasses and some sort of small unit like a PDA. Right now, though, it consists of about 26 pounds of equipment that gets strapped to the back and to the head, along with a shoulder-perching flying saucer-shaped antenna. The Mobile Augmented Reality System (MARS), developed at Columbia University (not far from Tom's Restaurant), has been assembled from off-the-shelf technology, including a 1GHz Dell laptop with a graphics accelerator chip and soap-bar-sized batteries to power the display glasses and the critical positioning and orientation technologies. Strap on this rig and you look like a robothief on the lam from CompUSA.


But if you do strap on this rig, as I have, you begin to understand the profound possibilities of an AR system, which can superimpose computer-generated text, graphics, 3-D animation, sound, or any other digitized data on the real world. Think of what digital detail can accomplish when it pops up at your beck and call, to identify faces, or buildings, or the parts of an engine being repaired, or the flight number of a plane in the air, or the schedule of a train in a station.


Already, AR is providing real-time battlefield data for soldiers and giving physicians the equivalent of X-ray vision during delicate operations. Data is power, and AR promises to be a powerful way to insert data into the seen world.


Much of this will have to wait until later in this decade: The MARS system I wore, the first to take AR outdoors, cannot be comfortably used for much more than a few minutes at a time, even if you don't mind the gawking of passersby. And the coordination between the wearer and the data-display system needs to be better synchronized. But the principles of AR are well demonstrated, and better-working technology is on the way.


To begin, an AR system needs to know two things precisely: where you are located, and where you are looking. In order to accurately superimpose data in the field of view, the MARS system relies on two separate inputs: data from the differential Global Positioning System (GPS), which helps determine within centimeters the spot where you're standing, and data from equipment that calculates the direction of vision, down to a few degrees' accuracy. For positioning, the system triangulates signals from several GPS satellites overhead -- hence the flying-saucer antenna -- and a GPS transmitter on Columbia's engineering building. For orientation, an inertial/magnetic tracker rides on a headband above the AR glasses. This device is a combination of miniature gyroscopes and accelerometers that detect head movements along with an electronic compass that establishes the direction of the viewer's gaze in relation to Earth's magnetic field.


What's the critical factor here? "Registration, registration, registration," say AR researchers, echoing the old real estate mantra. The challenge is to accurately and continuously determine the line of sight and then align the graphics to it. Getting around the registration roadblock is less of a problem indoors, where tiny video cameras in a head-worn tracker can relatively easily read orientation and positioning bar codes or flashing infrared markers placed on a ceiling. Outdoors, however, the situation gets much more dicey. Because the tracking system currently used is sensitive to sudden variations in magnetic fields, the alignment of graphics and a street scene can be easily thrown off by even a stray remnant of 19th century technology like old iron trolley car tracks beneath asphalt. Ultimately, resolving registration difficulties may require the addition of computer vision analysis systems, with sophisticated software that can recognize the video outlines of rooms or buildings and match them to stored 3-D computer models of the real world.


Still, even if this is overcome, there will have to be a leap forward in wearable computer technology as well. During the past few years, more convenient brick-size, wearable PCs have been marketed by a number of small firms. The most prominent is Xybernaut Corp., which is selling the U.S. version of Hitachi's Wearable Internet Appliance, known as the Poma -- the first wearable computer to be sold to businesses and consumers through office supply stores and electronics retailers. Essentially a Pocket PC with a color head-worn (single-eye) display, it bears the slim profile of what researchers envision will characterize an AR appliance of the future. But despite its tricked-out design, this device is only as powerful as a typical PDA and far too limited for stereoscopic 3-D position-sensitive AR. The top AR researchers -- Steven Feiner, the developer of MARS at Columbia, and his counterparts at the University of North Carolina, Georgia Tech, and the University of Washington, along with researchers at companies such as Sony and Siemens -- estimate that it will take at least two more years before an AR-capable wearable computer will be developed.


On the Battlefield


For decades the military has been providing pilots, tank operators, and other fighters with advanced vision systems that overlay real-time combat information on computer-generated analytical data. Extending these capabilities to the fighter on the ground, however, is proving to be a much harder problem for equipment designers. Since 1992, the Defense Advanced Research Projects Agency has supported research on head-mounted displays and other AR-enabling technologies. And seven years ago, the U.S. Army launched the Land Warrior Program, which hopes to develop wearable computers as standard equipment. After significant delays in the program, Land Warrior brass now expect to field-test G.I.-wearable computer systems by 2003 and to equip all soldiers by 2008.


Almost from its beginnings, Feiner's AR work at Columbia has been funded by grants from the Office of Naval Research (ONR). An outdoor position- and orientation-sensing AR system like MARS, shrunk down, could be a boon for future Marines in combat. With its own funding from ONR, a group of engineers at the Naval Research Laboratory in Washington, D.C., is leading an effort to replicate and advance Feiner's work in a program known as the Battlefield Augmented Reality System (BARS).


"The war fighter of the future will have to work in an environment where there may be no signage, and enemy forces are all around," says Lawrence Rosenblum, director of the Virtual Reality Lab at the Naval Research Laboratory (think of recent shots from bombed-out Afghan cities, and you get the picture). "Using augmented reality to empower dismounted war fighters and to coordinate information between them and their command centers could be crucial for survival."


In the AR future, a small team of soldiers airlifted into a remote combat area will encounter terrain that has been mapped in advance. Soldiers won't see just rocks, trees, and buildings, they'll see annotated warnings: "buried mines" or "enemy stores arms in this building." As surveillance reports flow into the command center, new graphics will be broadcast to the AR gear.

A maneuver sketched with a stylus 1,000 miles away on a commander's input tablet would appear in each soldier's view of the war zone, adjusted for position.


more @ Popular Science. Learn about Augmented Reality on everiday life, workplace and hospitals.

 

Net Game Simulates
'Worst Case Scenario' in Iraq



In the war simulation game "Gulf War 2" (found at idleworm), toppling Iraqi strongman Saddam Hussein is the easy part - it's what comes next that challenges players' wits. The game starts with Baghdad's quick fall, but then leads players through a frightening chain of events, including an Iraqi anthrax attack on Israel, a retaliatory nuclear strike, revolt in Saudi Arabia, and a Kurdish coup in northern Iraq. Players assume the role of President Bush, receiving regular briefings on the burgeoning crises from Defense Secretary Donald Rumsfeld, Secretary of State Colin Powell, and national security adviser Condoleezza Rice. "This is a projection of the most likely outcome of a new war in the Gulf," says a notice on the Web site, and game developer Dermot O'Connor notes that he designed "Gulf War 2" to highlight the risks of war. "There is only one deliberate outcome. It didn't make sense to give people the idea that they could avoid the worst." O'Connor sayshe drew his source material from interviews and articles in the Atlantic Monthly, the Washington Post, the New York Times, The Times of London, The Guardian and the Australian Sunday Herald. About 20,000 people play the game every day. (Reuters/CNN.com 10 Feb 2003)


more @ CNN.


Received from NewScan Daily newslist. NewsScan Daily (FREE), a lively summary of information technology news. To subscribe, send email to NewsScan@NewsScan.com and in the subject line type "subscribe". Copyright 2003. NewsScan Daily (R) is a publication of NewsScan Inc.

 

Transformation chief
focuses on 'last mile'



By Matthew French


Feb. 13, 2003


The director of the Force Transformation Office at the Defense Department today warned that America's edge in fighting wars could be lost if those involved in transformation focus too narrowly on technology.

Retired Navy Vice Adm. Arthur Cebrowski, speaking at a National Defense Industrial Association conference on special operations forces, said the wide availability of low-cost and high-quality technology will lead to major advances but cannot be the solution to all transformational problems. Technology "is the engine for not only information processing, but the engine for all the other major advances in science and technology," he said. "And not just in this land, but around the world. That means barriers of competition can fall."


Beyond that problem is the military forces' ability to work with one another. The lack of communication among the services in peacetime is amplified during war, Cebrowski said, lamenting the lack of "last-mile tactical interoperability" among warfighters when they need it most. "We have to get to a single system," he said. "It's not a matter of who is supporting and who is being supported. We don't have the last-mile tactical interoperability and we don't have tactical upload and we're going to have to get there."


"Interoperability is key. If you're not interoperable, it means you're not connected," he said. "If you're not interoperable, you're not benefiting from the Information Age, you're not contributing to the Information Age, and you're a liability." As situational awareness increases, Cebrowski said the lethality of smaller, more independent forces will increase as well. "We're going to get to high-quality shared awareness because that's where the power is," Cebrowski said. "We are done having a Marine Corps that determines what the most heavily defended piece of a beach is and then assaults it."


Founded @ Federal Computer Week.

 

DOD plans network
attack task force



By Dan Caterinicchia


The Defense Department is planning to form a joint task force focused solely on computer network attack (CNA) as part of the ongoing reorganization of U.S. Strategic Command. Stratcom recently acquired oversight of DOD's information operations and global command, control, communications, computer, intelligence, surveillance and reconnaissance (C4ISR) capabilities. Currently, Stratcom's Joint Task Force-Computer Network Operations is charged with defending all DOD networks from attack, as well as initiating cyberattacks when instructed by the president or Defense secretary.


However, Stratcom's reorganization also will result in splitting the JTF-CNO into two separate task forces — one focused on computer network defense, and the other on CNA, according to DOD officials. The JTF-CNO was formally established in April 2001, born from the Joint Task Force for Computer Network Defense when it assumed responsibility for the evolving area of CNA. Stratcom, which has its headquarters at Offutt Air Force Base, Neb., and is commanded by Navy Adm. James Ellis Jr., is undergoing an overall reorganization. Air Force Gen. Richard Myers, chairman of the Joint Chiefs of Staff, said that President Bush signed "Change 2" to the Unified Command Plan on Jan. 10, which assigned four emerging missions to Stratcom:

* Missile defense.


* Global strike.


* DOD information operations.


* Global C4ISR.


The command also merged with U.S. Space Command last October, but retains its space operations responsibilities and its nuclear triad of submarine, bomber and missile forces, Myers said in his Feb. 5 testimony before the House Armed Services Committee. He added that the changes reflect "the U.S. military's increased emphasis on a global view." "With its global strike responsibilities, the command will provide a core cadre to plan and execute nuclear, conventional and information operations anywhere in the world," Myers said in his prepared testimony. "Stratcom serves as the DOD advocate for integrating the desired military effects of information operations."


A spokesman for Stratcom said the merger and reorganization of its headquarters and components, including JTF-CNO, are ongoing and that any references to the reorganization of the joint task force are "pre-decisional." Army Maj. Gen. J. David Bryan, commander of Stratcom's JTF-CNO, said one of his top priorities is to help facilitate Stratcom's growth and increased responsibilities by sharing his office's experience with cyber operations. He would not say whether the United States has ever launched a cyberattack against an enemy, only that internal CNA exercises have been conducted.


Not everyone is convinced of that. Loren Thompson, a defense analyst at the Lexington Institute, an Arlington, Va., think tank, said considering the thousands of cyberattacks DOD defends itself from daily, and larger operations like the attack on the Internet's root servers late last year, it would be "unbelievable if the U.S. is not mounting similar operations in response." "No one can seriously believe we're not using the same sorts of operations against our adversaries," Thompson said.


Retired Air Force Col. Alan Campen, an author of four books on cyberwarfare, said he did not think the United States had ever launch a cyberattack, but only because of the policy issues involved, not technological obstacles. "It's a matter on the political side of, 'Do you want to do it?'" Campen said. "It's not like dropping a bomb...and the legal side of DOD has been very restrictive so far. There's no question that the technical capability is there, and it's useful for DOD to let enemies know it's there."


No full-scale cyberattack on the United States from a known enemy has been documented, and that also complicates the issue because DOD would not want to attack a nation-state's computer operations based on the actions of a few skilled hackers, Campen said. He added that it is not clear whether a cyberattack would be anything more than a nuisance to U.S. enemies unless it was done in conjunction with more traditional acts of war.


more @ Federal Computer Week.

 

U.S. government to
hackers: Knock it off



By David Pace


Feb 13, 1:39 AM (ET)


Washington (AP) - Real patriots don't hack. Uncle Sam says only he can do that.


The FBI's National Infrastructure Protection Center warned Wednesday that growing tensions between the United States and Iraq could lead to an increase in global computer hacking activities on both sides.


"Regardless of the motivation, the NIPC reiterates such activity is illegal and punishable as a felony," the agency warns on its Web site. "The U.S. government does not condone so-called 'patriot hacking' on its behalf.


"Further, even 'patriotic hackers' can be fooled into launching attacks against their own interests by exploiting malicious code that purports to attack the other side when in fact it is designed to attack the interests of the side sending it," the agency said. "In this and other ways, 'patriotic hackers' risk becoming tools of their enemy."


The warning comes less than a week after administration officials confirmed that President Bush had signed a secret order allowing the government to develop guidelines under which the United States could launch cyber attacks against foreign computer systems.


The United States has never conducted a large-scale cyber attack, but officials said last month that the administration's unfolding cyber stategy will specify that the Defense Department can wage cyber warfare if the nation is attacked.


more @ Associated Press.


Founded @ Globe and Mail.

 

In Cyber-Attack,
The System Bends,
Doesn't Break



by Mark Harrington, Tech Island


February 11, 2003, 9:32 AM EST


Mashantucket, Conn. -- Now that the Pentagon is reportedly drawing up rules of engagement for a potential cyber-war against unspecified enemies, what can Americans expect should cyber-terrorists decide to strike first?


Not much worse than the spotty service they already receive from their electric, telephone and Internet providers, according to an expert at the annual CyberCrime convention who recently modeled the scenario with government war-games honchos and industry leaders.


"The idea that the U.S. collapses with one keystroke is clearly false and intended to frighten children," said Richard Hunter, vice president and research director at Gartner, the Stamford, Conn., research firm that proposed and conducted the high-tech war games.


That's not to say all infrastructures are invulnerable. The teams found the Internet, while extremely difficult to take out completely by terror teams, could be "subverted" without detection. And financial institutions could face vulnerabilities from a scheme that clogs a system for processing financial transactions with high-volumes of fraudulent bills, choking the system.


The conclusions carry some weight as administration officials reportedly have authorized the Pentagon to draw up guidelines for attacking enemy computer networks. The plan is said to include scenarios in which U.S. military operatives use computers to disable foreign electrical, telecommunications and radar systems.


Hunter declined to speculate on what type of tools the Pentagon might use to carry out those operations, though he suggested use of viruses or worms could prove disastrous given their ability to spread back to U.S. computers.


James Doyle, president of Internet Crimes Inc. and former executive officer of the New York City Police Department omputer Investigation and Technology Unit, said a massive bombardment of enemy computer servers might prove an effective offensive.


"What has worked in the past, denial-of-service attacks, espionage, disinformation, getting information from their computers, I see those methods working," he said.


But Hunter's own first-hand experience at attempting to hypothetically cripple the infrastructure of the United States suggested the obviously more limited efforts of a well-financed terror cell would meet only limited success.


Last July, Gartner and 100 industry and government experts conducted an unscripted war-game exercise at the U.S. Naval War College to develop a model for a plausible large scale cyber-attack against America's critical infrastructure. Twenty experts acting as a terror cell financed with $200 million were given five hypothetical years to accomplish the task of bringing America to its knees via a cyber attack.


They didn't do well. The telephone network, it turns out, is such a geographically large and redundant monster that it would require a large amount of physical attacks on actual equipment to bring it down. Success would also require lots of inside operatives working to destroy the network.


"I think it's beyond the capability of most terrorist organizations," Hunter said, saying service might be knocked out for very short periods. "It's not a Pearl Harbor scenario. That's a service disruption. I get a few of those a year right now."


Same for the electrical system, an attack upon which would require lots of insiders and lots of coordination across the nation.


That's not to say it's impossible, however, to take out a single plant with a computer virus -- an event that took place during the spread of the recent Nimda virus, which Hunter said blacked out one unidentified power plant for three days.


And while there's little concern that such a cyber-terror group could itself take down the global Internet, Hunter and the experts did identify vulnerabilities to subvert the Net, and to hobble the financial transaction network.


The "significant" threat to the Net is not its collapse, but the possibility that terrorists could build an undetectable control network on top of it to monitor and filter Internet traffic. Then, Hunter said, the terrorists could "subvert the Internet and take it for their own purposes."


more @ Newsday. Copyright © 2003, Newsday, Inc.


Founded @ Infowar Monitor.

Thursday, February 13, 2003

 

Encourages Heightened
Cyber Security as Iraq - US
Tensions Increase



National Infrastruture Protection Center. Advisory 03-002. February 11, 2003.



The National Infrastructure Protection Center (NIPC) is issuing this advisory to heighten the awareness of an increase in global hacking activities as a result of the increasing tensions between the United States and Iraq.


Recent experience has shown that during a time of increased international tension, illegal cyber activity: spamming, web defacements, denial of service attacks, etc., often escalates. This activity can originate within another country, which is party to the tension. It can be state sponsored or encouraged, or come from domestic organizations or individuals independently. Additionally, sympathetic individuals and organizations worldwide tend to conduct hacking activity, which they view as somehow contributing to the cause. As tensions rise, it is prudent to be aware of, and prepare for this type of illegal activity.


Attacks may have one of several motivations:


* Political activism targeting Iraq or those sympathetic to Iraq by self-described "patriot" hackers.

* Political activism or disruptive attacks targeting United States systems by those opposed to any potential conflict with Iraq.

* Criminal activity masquerading or using the current crisis to further personal goals.


Regardless of the motivation, the NIPC reiterates such activity is illegal and punishable as a felony. The U.S. Government does not condone so-called "patriotic hacking" on its behalf. Further, even Apatriotic hackers@ can be fooled into launching attacks against their own interests by exploiting malicious code that purports to attack the other side when in fact it is designed to attack the interests of the side sending it. In this and other ways Apatriotic hackers@ risk becoming tools of their enemy.


During times of potentially increased cyber disruption, owners/operators of computers and networked systems should review their defensive postures and procedures and stress the importance of increased vigilance in system monitoring. Computer users and System Administrators can limit potential problems through the use of "security best practices" procedures. Some of the most basic and effective measures that can be taken are:


* Increase user awareness

* Update anti-virus software

* Stop potentially hostile/suspicious attachments at the E-Mail server

* Utilize filtering to maximize security

* Establish policies and procedures for responding and recovery


All users should be aware that malicious code (e.g., worms and viruses) can be introduced to spread rapidly by using patriotic or otherwise catchy titles, encouraging users to click on a document, picture, word, etc., which automatically spreads the damaging code. For additional security checklists, please refer to the following sites:


www.cert.org/security-improvement

www.unixtools.com/securecheck.html

www.microsoft.com/technet/treeview/default.asp?url=/technet/security/tools/tools.asp

www.sans.org/topten.htm


The NIPC encourages recipients of this advisory to report computer intrusions and /or other crime to federal, state, or local law enforcement, their local FBI office http://www.nipc.gov/incident/cirr.htm and other appropriate authorities. Recipients may report incidents online to http://www.nipc.gov/incident/cirr.htm. The NIPC Watch and Warning Unit can be reached at (202) 323-3204/3205/3206 or nipc.watch@fbi.gov.


Founded @ NIPC.

 

If U.S. Launches
Cyberattack, It Could
Change Nature of War



by Kevin Maney

Imagine Saddam Hussein sitting in one of his palaces, tapping on his laptop, maybe shopping at Uranium Online. Which actually exists, by the way. Tag line: "The nuclear fuel e-commerce solution." All of a sudden, Saddam's computer explodes with e-mail. It's all spam, made in America -- thousands of offers. Consolidate your debt. Earn money working at home. Enlarge your breasts. It would be like Internet carpet bombing. He'd surrender within days.


In reality, the U.S. military is developing cyberwarfare weapons. Details of the program are top secret. OK, it probably doesn't involve unleashing spammers on Iraq, but you never know. Whatever the plan, the concept of cyberwar brings up a whole boatload of questions. No nation has ever used Internet technology to launch a military cyberassault. Cyberattacks would be one of those technological firsts that changes the nature of war, historians say. In that sense, it could have an effect like the longbow, a technological advantage that helped the English whip the French, albeit slowly, in the Hundred Years War.


Although, cyberwar could be more like the first nuclear bombs in one important sense: As with the first nukes, no one knows what might happen if cyberwar is unleashed. It could backfire and result in rapacious attacks on U.S. computer systems. So the United States seems to be thinking hard about whether and how it would use this new weapon. Of course, cyberwar doesn't involve a better way to kill people or blow things up, which is a welcome divergence from the history of new weapons. As unknowns go, it's not nearly as frightening as biowarfare. Still, its impact could be great.


"The danger from computer warfare is very real," says Amir Aczel, author of books such as The Riddle of the Compass, about significant technologies of the past. Under U.S. Strategic Command in the Pentagon is a unit called Joint Task Force-Computer Network Operations. In military parlance, it's the JTF-CNO, or just the CNO. Under the CNO comes the CND (Computer Network Defense) and the CNA (Computer Network Attack). All are extremely secretive. You won't see the CNO, CND or CNA on CNN. The CND addresses familiar concerns: preventing enemy hackers from breaking into vital U.S. computer systems or disrupting the Internet. Its mission is protection, similar to building a wall around a medieval city to keep out the Goths.


The newer CNA, created in 2000, is working on offensive Internet weapons. If we attack Iraq, for instance, soldiers armed with PCs might fire hacker software bullets over the Net to shut down Iraq's electrical grid or overwhelm computers in Saddam's headquarters. The military might even get creative, sending code that launches a RealNetworks player on every Iraqi PC, then shows a digitally altered video of Saddam instructing everyone to surrender.


The Bush administration remains opaque about what it can or might do. "We have capabilities, we have organizations, we do not yet have an elaborated strategy, doctrine, procedures," said Richard Clarke, after he resigned earlier this month as special adviser to the president on cyberspace security. What happens, though, if we launch a cyberassault? You might expect some al-Qaeda cells to retaliate. Such Internet terrorists could do some damage. Remember, the network-clogging "I love you" virus was launched in 2000 by a group of unspectacular students from a Filipino trade school. Al-Qaeda could no doubt do better.


more @ USA Today.


Founded @ Infowar Monitor.

 

The WSF's New Project:
"The Network of the
World's Social Movements"



By Ezequiel Adamovsky; The Cid Campeador Neighborhood Assembly, Buenos Aires.


A new project has been proposed at the World Social Forum this year. The idea is to build a "Network of the World's Social Movements." The CUT and other Brazilian organizations have already volunteered their services to flesh out its secretariat. The plan is, as the document that is being circulated states, to achieve "a more permanent articulation" between the social movements at the global level. Of course, nobody wants to oppose such an idea, and I believe that an articulation of this type is fundamental to the growth of the "movement of movements." However, I completely disagree with the route that the project is beginning to take. Moreover, I believe that the failure of the coordination of the Argentinean Assemblies presents us with clues as to why this plan is a bad idea. The WSF does not have to create a network of the movements because this network already exists: we have been constructing this network over the last six or seven years. Certainly, this network is still not strong enough, but we have to build upon what already exists before we can create ONE institutionalized network under the WSF's control. If the WSF attempts to domesticate the existing networks, attempts to provide them with a determined center and a single voice, I don't think it will work. Worse yet, the gravest danger is that the attempt will be a serious set back to the efforts to strengthen the networks that already exist. We know that networks are only able to speak through the multiple voices of their nodes. What happens, for example, if a movement disagrees with something asserted by the network that the WSF controls? Can that movement find a space to speak outside the network, a network that pretends to speak for everyone? The WSF project, in the way it is being considered, would check and inhibit contact between the movements rather than enhance the circulation within the network.


Furthermore, my doubts in regard to this project also have to do with the fact that practically none of the social movements has been given the opportunity to discuss it. Rather, it seems as if the decision to go ahead with the project has been taken in advance, by the same organizations that have been controlling the WSF in particular; namely, ATTAC (especially its French contingent), some of the NGO's, the PT and the Brazilian CUT. This is where my doubts increase. Why would the representatives of hierarchical organizations create a structure of coordinated networks, that is to say, a horizontal and decentralized one? The project, such as has been proposed, resembles an attempt to create a new International--hierarchical, centralized, aspiring to represent the totality of the social movements just like the Internationals of the past -- rather than a network. Personally, I don't care if the Leninists and Trotskyites still want to establish an International, even after all the failures of the past. It would bother me, however, that they would try to disguise the politics of the past by resorting to the words, the creations and the style of the new movement. People should feel free to create a new International, if that is what they want, but it would be very irritating to see them try to do so by using the World Social Forum, and by appropriating the notion of the network to create something that just amounts to a centralized formal institution, that is to say, the opposite of a network.


If it is really a matter of strengthening the coordination of the networks, then the best way of doing so is by encouraging voluntary and flexible coalitions that allow each and every singular node the freedom to decide the particulars of its actions. Coalitions, by definition, do not represent single individuals or the network in its totality, they only represent those that participate in them. A coalition only lasts as long as it has a job to do, or as long as its members want it to last. Nobody in a coalition desires to assume control or take power because coalitions are temporary and indeterminate. Anyone can call for the formation of a coalition: if the job to be done merits attention, then chances are that many nodes in the network will take part in it. The coalition is not the center of the network, only a temporary crystallization within it; a moment when the unstructured connections of the network cohere in stronger agreements. Once the task has been accomplished the coalition dissolves into the network. And of course, singular nodes may participate in multiple coalitions, and the network will allow for as many coalitions as the singular nodes decide to create.


I think that it is this type of organization, through singular and temporary coalitions, that allows for the articulation of heterogeneous movements without reducing them to a homogeneity, only this type of organization respects multiplicity, the most valuable thing that we have.


Finally, if the WSF wants to be engaged in the coordination of the movements at the global level, a dire necessity, the best thing that it can do is to help particular movements communicate more effectively with the rest. The WSF, for example, could organize the socialization of economic and technical resources between the north and the south. Many of the piquetero groups in our country do not have access to the internet (no computers, in fact, no telephones), and they have no translators to explain the messages that are sent to them from other countries. What can an international network, whether it is decentralized or institutionalized by the WSF, mean to a people with no access to the information or the decision-making processes that constitute it? Concretely? Absolutely nothing. If the WSF manages to channel resources in order to guarantee a fluid connection to all the groups in the south, help to communicate in disparate languages and funds to travel to international reunions, in other words, if it manages to extend the network, then it will have succeeded in a great task. So, on the contrary, to domesticate the network, to create ONE network out of the WSF is the opposite of what we need.


Received from Nettime. Nettime is a moderated mailing list for net criticism, collaborative text filtering and cultural politics of the nets. More info e-mail Nettime.

 

Computer Games
Are Good for You



Playing computer games can be beneficial, say researchers studying the complex social interactions inherent in the popular online multiplayer shoot-em-up Counter-Strike. Professor Talmadge Wright and colleagues at Loyola University in Chicago say that Counter-Strike is much more than just racking up "kills," with the strategies and tactics used by many regular players approaching the complexity of those used in chess. And although much of the banter reflects the typical trashtalk of teenage boys, it's a mistake to dismiss the gamers as misguided misanthropes. "The most common emotion when people are playing is laughter," says Wright. In fact, games like Counter-Strike that rely on trust and cooperation give rise to strong communities and friendships, he adds. "It gives people an option of actively participating in some kind of fantasy role they could not do in real life that allows them to play with their own feelings. It is an area that's bricked off from everyday life that you can enter and leave at will. It offers you a way to play with things you may be scared of in a safe way where there are very few consequences." For these reasons the games are good for players, says Wright, who suggests that many studies of game-playing have been skewed by hidden agendas. "There's a cultural motif that underlies the critiques that go on around this, the idea of mindless activity is given short shrift in culture where productivity is given the highest praise." (BBC News 12 Feb 2003)


more @ BBC News.


Received from NewScan Daily newslist. NewsScan Daily (FREE), a lively summary of information technology news. To subscribe, send email to NewsScan@NewsScan.com and in the subject line type "subscribe". Copyright 2003. NewsScan Daily (R) is a publication of NewsScan Inc.

 

Lucent to License
Speedy Wireless
Network Technology



Lucent Technologies says it's ready to license its new cell phone technology that will enable carriers to build wireless networks running 10 times faster than anything currently available commercially. Lucent's "turbo decoder" for mobile handsets can translate digital signals into voices or Web pages at about 24mbps -- a quantum leap from the 2.4mbps available on NTT DoCoMo's network, the world's fastest commercial wireless network. The turbo decoder works in concert with another Lucent technology released last October, which wirelessly dispatches calls or other kinds of data at speeds up to 20mbps. The technological breakthrough comes at a time when many wireless carriers are canceling or scaling back plans to build faster networks, but a Lucent spokesman says when such technology does debut, it could spawn new services such as HDTV-quality broadcasts to the handsets. (CNet News.com 11 Feb 2003)


more @ Cnet News.


Received from NewScan Daily newslist. NewsScan Daily (FREE), a lively summary of information technology news. To subscribe, send email to NewsScan@NewsScan.com and in the subject line type "subscribe". Copyright 2003. NewsScan Daily (R) is a publication of NewsScan Inc.

 

The Return of Gnutella



When Gnutella was alive I liked the project philosophy. But you need more than that to build a killer application. And the experience of search and down something in a Gnutella network was painfull and bored. I'm not mentioning the scalability trouble: a big one. Oh! shit, I thought, more one good idea losted. Then I found what follows bellow. If it's not vaporware, it's a real good news to P2P mobs and a strong tool to netwar's wage:

"Gnutella2 introduces a flexible new protocol to support current and future P2P technologies. Packets are compact binary trees of named data items, which allow multi-vendor information nesting and augmentation, selective digital signing and other exciting features. Existing data structures can be modified and improved without disrupting deployed software, and advanced topics such as UNICODE support are handled in a uniform manner."


"Gnutella2 provides two interdependent data transport mechanisms: reliable compressed TCP streams, and an unreliable and semi-reliable UDP transport provider. The combination of these two systems allow higher level G2 constructs to take maximum advantage of network conditions to deliver data packets quickly and efficiently, with or without assured delivery, within bandwidth requirements and without unnecessary overhead."


"Gnutella2 takes full advantage of the first two levels to deliver an exciting new set of distributed peer-to-peer services. Controlled global object searching is implemented using an iterative walker approach, with selective out of band response delivery and translation. Combined with an abstract component interest/response query model, this system goes beyond what is available in any other P2P platform. The Gnutella Addressing System (GAS) provides the ability to reach arbitary nodes based on a known identifier, regardless of their connection method."


"One of the problems facing the legacy Gnutella network was the varying level of support for critical network features in different clients. The Gnutella2 Standard requires clients to implement the first two levels completely, as well as the dual transport providers with some form of intelligent bandwidth control, 1-bit universal QHT, simple search response, basic metadata (at minimum), simple query language, link compression, root tigertree as the primary URN, HTTP/1.1, partial transfer and sharing. If able to operate as a hub, the full set of generic routing rules must be supported. Support for G1 is recommended but not required."


"G2 is a new beginning for the Gnutella network : an open, scalable and flexible protocol designed to support current and future P2P technologies. Full specifications will be available soon. Until then, preview G2 technology at shareaza.com."


Founded @ Gnutella 2.

Wednesday, February 12, 2003

 

Blogchalkings' Experience:
Are you Experienced?



Today I've received a nice visit of Amy in my tagboard. She edit a blog called blinkgreenworld - I've loved the place! - and she likes punk movement. Rolling her blog I found an anarchist icon and when my mouse's finger touch it a lot of info about her was displayed. I'm curious, then I follow the link and i've arrived @ blogchalk, a "collaboratively mapping weblogs for smarter blogsearching" in their own words. It's created by Daniel Padua, a brazillian guy like me. If you can understand portuguese, pay a visit to his blog. Blogchalk is a web code that provide neighborhood searches when we uses search engines. It's free. Then I think - cool! - and go chalk my blog. I get the code and post it at template, save, publish and....... Aaaaaaaargh! WTF I've done! The left side of blog had grow pushing the center side to the right. What a mess, I write code language worst than english!!!! But after some time I fixed it. Like Amy, I choose the anarchist icon. The last step is publish this phrase at blog:


This is my new blogchalk:
Brazil, Rio de Janeiro, Rio de Janeiro, America, Portuguese, English, Vasconcellos, Male, 46-50, Philosophy, technology. :)

 

Would a Law Criminalizing
"Unlawful Use of Encryption"
Have More Bark than Bite?




by Orin Kerr


Section 404 of the new DOJ anti-terrorism proposal has a section that would create a new federal crime, "unlawful use of encryption." The proposal would allow the government to charge "[a]ny person who, during the commission of a felony under Federal law, knowingly and willfully encrypts any incriminating communication or information relating to that felony" with a separate felony crime. DOJ argues that this crime is "warranted to deter the use of encryption technology to conceal criminal activity."


Civil libertarians worry that this law will just thump pretty much every computer criminal with an extra five years in prison. Declan McCullagh argues: "When encryption eventually becomes glued into just about every technology we use, from secure Web browsing to encrypted hard drives, the [provision] would have the effect of boosting maximum prison terms for every serious crime by five years. It'll be no different--and no more logical--than a law that says 'breathing air while committing a crime' is its own offense."


I think both sides are a bit off here. DOJ is probably optimistic about the likely good of this proposal, and Declan overstates the harm. If passed into law, I think this crime would probably make little difference in practice, and would be charged only rarely.


Why wouldn't this law make much of a difference? Let's start by considering how law enforcement discovers uses of encryption in criminal cases. The FBI gets legal authority to conduct surveillance of a suspect in a particular case, and when they get the information, they find out it is encrypted. What to do? Decrypting the information by brute force is essentially impossible, so the FBI will either a) locate the key that will allow them to decrypt the information, or b) never be able to decrypt the information and will try to solve the case in another way.


If the FBI cannot find the key, the defendant will not be charged under the "unlawful use of encryption" statute because the government will lack proof: if the government can't decrypt a file, it cannot prove that the file is "incriminating" and that the information it contains "relat[es]" to another felony the defendant is committing. The government can only bring the charge if they have successfully decrypted the communication, which to my knowledge has happened in only two cases (including the Scarfo case).


But what if the government succeeds in decrypting a defendant's files, and finds out that a defendant was in fact encrypting incriminating information relating to a felony? Won't the government be able to add an extra five years in the slammer to that defendant's sentence? It's quite unlikely. First, the proposed statute requires that the government show that the defendant encrypted the incriminating communication "willfully." Although the meaning of "willfully" in federal criminal law is not entirely settled, the word usually means "in knowing violation of the law." In other words, the government must show not only that the defendant knew that he was concealing the information, but that he knew that it was illegal to do so. Even where applicable, this would be extremely hard for the government to prove: criminal defendants have a constitutional right not to testify, which means that the government would have to prove based on the context that the defendant must have known that his use of encryption was criminal. Given that the law only applies to the use of encryption to further federal (not state) crimes that are felonies (not misdemeanors), this would be hard to do.


more @ Orin Kerr's blog.


Received from Politech. POLITECH -- Declan McCullagh's politics and technology mailing list. You may redistribute this message freely if you include this notice. To subscribe to Politech. This message is archived and Declan McCullagh's photographs are here.

Tuesday, February 11, 2003

 

Online Games
Increasingly a Place for
Protest, Social Activism



by Nick Wadhams


Canadian Press Friday, February 07, 2003


NEW YORK (AP) - Gone are the days when playing video games online meant simply playing a hand of poker or battling your buddies to the death in a giant arena you couldn't control.


Many games are now all about role-playing, and some players aren't participating to escape terrestrial life. They're getting on virtual soapboxes and organizing all manner of protests in cyberspace. Gamers have protested the impending war in Iraq, started newspapers, gathered charitable donations - done myriad things they already do, or wish they could do, in the real world.


The line between online gaming and the real world "is a lot thinner than people give it credit for," said Raph Koster, creative director of the Austin, Texas, office of Sony Entertainment.


At the new online community There.com, gamers can clothe their in-game marionettes and socialize with others. Already, some players angry with the U.S. policy on Iraq have organized a peace rally and clad their characters with the peace symbol.


Not earth-shattering, to be sure, but exemplary of how thousands of people are using online games to either project their real voices or speak up as they might not in real life.


Players of EverQuest, the most popular online game in the United States with about 85,000 playing at any time, held in-game candlelight vigils after the Sept. 11 attacks and even created memorials within the game's universe.


Such games have become "online petri dishes" to show how far people will go in wedding their real and virtual lives, said Amy Jo Kim, an online-games designer involved with There.com.


People have been attacked in real life for killing other contestants playing Lineage, the world's most popular online game with four million active subscribers. And hundreds of players have gathered within the game to protest software glitches.


The latest game to hit the market is the Sims Online, from Electronic Arts. Players have control over a character and act out real-life fantasies. They've built in-game restaurants, created several radio stations and even a newspaper.


more @ Canadian Press. Copyright 2003 The Canadian Press


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Marketers Shift
Tactics on Web Ads



By Nat Ives


February 11, 2003


A WEB site built by MSN for Lexus, the maker of luxury cars, hopes to attract customers by applying the increasingly important dictum of online advertising: make yourself useful.


The site, called Luxury for Living, contains links to Lexus advertisements, but it is dominated by lifestyle information on topics including luxury hotels, high-technology homes and farmers' markets. It also contains links to outside sites like Slate.com and MSNBC.com. Hoping to make users feel relaxed and pampered, the site plays music: piano, jazz or "new luxury," the music from Lexus commercials.


The content offerings are intended to keep users on the site without bombarding them with advertisements. But those ads are just a click away, if a user decides to look at them.


The site is a response to a rising chorus of disdain for online advertising clutter and intrusion, hallmarks of the widely despised pop-up ads. The reaction has forced advertisers to give something to consumers, like news or lifestyle information, in exchange for looking at their ads.


Advertising on the World Wide Web needs to provide useful information because Web users typically go to the Internet for a specific reason and do not want to be bothered, said Geoffrey Ramsey, chief executive at eMarketer, a market research firm in New York. "In general, thinking of the Internet as a push medium for advertisers — pushing messages out to prospective customers — is not as effective as using pull strategies, where you create a venue where prospective customers can get something from you," he said.


To that end, Salon.com began offering free access to its subscription-only content to readers who agreed to interact with an ad from Mercedes-Benz. Similarly, the Web site for The Economist magazine rejects pop-up ads, but late last year began to offer its $69-a-year subscriptions to the site free to selected users, provided those users were willing to receive e-mail advertisements from Oracle, which sponsored the deal.


Meredith Interactive in New York, a unit of the Meredith Corporation that runs Web sites for magazines like Ladies' Home Journal and Better Homes and Gardens, is using custom-produced Web sites to attract users to ads, said Bobbie Halfin, managing director. Clients like Kraft have bought online packages based on a theme, like recipes, in which to embed their ads and products.


Shortly after Meredith began offering the online packages in the fourth quarter of 2001, roughly 10 percent of its clients had signed up, Ms. Halfin said. By the end of last year, 60 percent of Meredith online clients used custom packages.


more @ New York Times.

Monday, February 10, 2003

 

John Ashcroft's worrying
DSEA surveillance plans



By Declan McCullagh


February 10, 2003, 4:00 AM PT


WASHINGTON -- Attorney General John Ashcroft wants even more power to snoop on the Internet, spy on private conversations and install secret microphones, spyware and keystroke loggers.


Ashcroft's Justice Department has quietly crafted a whopping 120-page proposal that represents the boldest attack yet on our electronic privacy in the name of thwarting future terrorist attacks. The nonpartisan Center for Public Integrity posted the draft legislation, which reads like J. Edgar Hoover's wish list, on its Web site Friday.


Called the Domestic Security Enhancement Act (DSEA), the legislation has not been formally introduced in Congress, and a representative for Ashcroft indicated on Friday that it's a work in progress. But the fact that the legislation is under consideration already, before we know the effects of its USA Patriot Act predecessor, should make us realize that the Bush administration thinks "homeland security" is the root password to the Constitution.


Don't believe me? Keep reading and peruse some of DSEA's highlights:


o The FBI and state police would be able to eavesdrop on what Web sites you visit, what you search for with Google and with whom you chat through e-mail and instant messaging--all without a court order for up to 48 hours. That's if you're suspected of what would become a new offense of "activities threatening the national security interest."


o Currently police can seek a warrant to "require the disclosure by a provider of electronic communication service of the contents of an electronic communication." Under existing law, police must notify the target of an investigation except in rare cases such as when witnesses may be intimidated or a prospective defendant might flee. DSEA allows police to delay notification for three months simply by citing "national security."


more @ Declan's Weekly column.


Received from Politech. POLITECH -- Declan McCullagh's politics and technology mailing list. You may redistribute this message freely if you include this notice. To subscribe to Politech. This message is archived and Declan McCullagh's photographs are here.

 

The Googling of America



The search engine Google is changing the kind of information Americans can find out about each other -- information that once was the purview of private investigators or the extremely nosy. Now with one click, potential employers, salespeople, and just about anyone can find out every publicly reported detail of your past life, says Boston Globe columnist Neil Swidey. "Now, in states where court records have gone online, and thanks to the one-click ease of Google, you can read all the sordid details of your neighbor's divorce with no more effort than it takes to check your e-mail. 'It's the collapse of inconvenience,' says Siva Vaidhyanathan, assistant professor of culture and communication at New York University. 'It turns out inconvenience was a really important part of our lives, and we didn't realize it.'" (Boston Globe 2 Feb 2003)


more @ Boston Globe.


Received from NewScan Daily newslist. NewsScan Daily (FREE), a lively summary of information technology news. To subscribe, send email to NewsScan@NewsScan.com and in the subject line type "subscribe". Copyright 2003. NewsScan Daily (R) is a publication of NewsScan Inc.

 

Power Companies Test
Broadband Technology



Energy utility Ameren Corp. and other power companies are testing technology that would deliver high-speed Internet access over their power lines, making every home electrical outlet an always-on Web connection. The FCC has applauded the energy companies' efforts, with chairman Michael Powell saying the technology "could simply blow the doors off the provision of broadband." But existing broadband providers and others are skeptical, saying that while they consider the technology intriguing, talk about it has been around for years, with nothing to show for it. "I think they're a long way from proving it, let's leave it there," says Larry Carmichael, a project manager with the Electric Power Research Institute. "The tests to date have been so small as far as looking at the financial and technical viability. It's still at the very early stage of development." (AP 10 Feb 2003)


more @ Associated Press.


Received from NewScan Daily newslist. NewsScan Daily (FREE), a lively summary of information technology news. To subscribe, send email to NewsScan@NewsScan.com and in the subject line type "subscribe". Copyright 2003. NewsScan Daily (R) is a publication of NewsScan Inc.

 

Blog's Experience



Without time to talk about blog's experience. I've added the tagboard chat to dynamize it, but until now only one message. I choice it because they leave the client's chat free, without interfere in the content. I take also blogarama, blogrolling and submitplus to increase interactivity. I get w.bloggar to edit but i've not installed it yet. Searching desesperately a "comments" tool to adopt. My great unlucky move: blogpatroll have suffered a meltdown caused by human error and lost all my counter data until feb. 4th. what means that counter experience begin again from 0 in feb. 7th. Well, the feedback is good until now.

 

The Hijacking of the WSF



by Naomi Klein in January 30 2003


The key word at this year's World Social Forum, which ended yesterday in Porto Alegre, Brazil, was 'big.'


Big attendance: more than a hundred thousand delegates in all! Big speeches: more than 15,000 crammed in to see Noam Chomsky! And most of all, big men. Lula da Silva, the newly elected president of Brazil, came to the Forum and addressed 75,000 adoring fans. Hugo Chavez, the controversial president of Venezuela, paid a 'surprise' visit to announce that his embattled regime was part of the same movement as the forum itself.


"The left in Latin America is being reborn," Mr. Chavez declared, as he pledged to vanquish his opponents at any cost. As evidence of this rebirth, he pointed to Lula's election in Brazil, Lucio Gutierrez's victory in Ecuador and Fidel Castro's tenacity in Cuba.


But wait a minute: how on earth did a gathering that was supposed to be a showcase for new grassroots movements become a celebration of men with a penchant for three hour speeches about smashing the oligarchy?


Of course, the forum, in all its dizzying, global diversity, was not only speeches, with huge crowds all facing the same direction. There were plenty of circles, with small groups of people facing each other. There were thousands of impromptu gatherings of activists from opposite ends of the globe excitedly swapping facts, tactics, and analysis in their common struggles. But the big certainly put its mark on the event.


Two years ago, at the first World Social Forum, the key word was not 'big' but 'new': new ideas, new methods, new faces. Because if there was one thing that most delegates agreed on (and there wasn't much) it was that the left's traditional methods had failed, either because they were wrong-headed or because they were simply ill-equipped to deal with the powerful forces of corporate globalization.


This came from hard-won experience, experience that remains true even if some left parties have been doing well in the polls recently. Many of the delegates at that first forum had spent their lives building labour parties, only to watch helplessly as those parties betrayed their roots once in power, throwing up their hands and implementing the paint-by-numbers policies dictated by global markets. Other delegates came with scarred bodies and broken hearts after fighting their entire lives to free their countries from dictatorship or racial Apartheid, only to see their liberated land hand its sovereignty away to the International Monetary Fund in exchange for a loan.


Still others who attended that first forum were refugees from doctrinaire communist parties who had finally faced the fact that the socialist 'utopias' of Eastern Europe had turned into centralized, bureaucratic and authoritarian nightmares. And outnumbering all of these veteran activists was a new and energetic generation of young people who had never trusted politicians, and were finding their own political voice on the streets of Seattle, Prague and Sao Paulo.


When this global rabble came together under the slogan "Another World is Possible", it was clear to all but the most rigidly nostalgic minority that getting to this other world wouldn't be a matter of resuscitating the flawed models of the past, but imagining new movements that drew on the best of these experiences while vowing never to repeat their mistakes.


The World Social Forum didn't produce a political blueprint - a good start - but there was a clear pattern to the alternatives that emerged. Politics had to be less about trusting well-meaning leaders, and more about empowering people to make their own decisions; democracy had to be LESS representative and more participatory. The ideas flying around included neighbourhood councils, participatory budgets, stronger city governments, land reform and cooperative farming - a vision of politicized communities that could be networked internationally to resist further assaults from the IMF, the World Bank and World Trade Organization. For a left that had tended to look to centralized state solutions to solve almost every problem, this emphasis on decentralization and direct participation was a breakthrough.


more @ No Logo.


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Sunday, February 09, 2003

 

Ashcroft Proposes Vast
New Surveillance Powers



By Kevin Poulsen


A sweeping new anti-terrorism bill drafted by the Justice Department would dramatically increase government electronic surveillance and data collection abilities, and impose the first-ever federal criminal penalties for using encryption in the U.S.


A draft of the Domestic Security Enhancement Act of 2003 dated January 9th was obtained by the non-partisan Center for Public Integrity and released Friday. The 120-page proposal would further expand many of the surveillance powers Congress granted federal law enforcement in the USA-PATRIOT Act in 2001, while increasing the secrecy surrounding some government functions.


The Justice Department hasn't released the proposal publicly, nor has it been formally submitted to lawmakers, but a legislative "control sheet" attached to the bill [pdf] indicates that review copies were sent to Speaker of the House Dennis Hastert, and Vice President Richard Cheney last month. In a written statement Friday, a Justice Department spokesperson said it would be "premature to speculate on any future decisions, particularly ideas or proposals that are still being discussed at staff levels."


Civil liberties groups are already calling the bill "Patriot II".


"I just don't know where to start, it's just expanding everything," says Lee Tien, staff attorney at the Electronic Frontier Foundation. "When this hits the Hill there's going to be a lot more talk about what's going on, as opposed to the Patriot Act, where Congress just went on the government's say-so."


One provision in the bill would represent America's first domestic regulation of encryption, though it would apply only to those already attempting to commit a federal crime.


The new law against "Unlawful use of encryption" would establish prison terms for anyone who "knowingly and willfully uses encryption technology to conceal any incriminating communication" relating to a federal crime that they're committing, or attempting to commit. Offenders would face up to ten years in prison, in addition to the jail time the underlying crime carries, if any. A Justice Department analysis included with the proposal suggests that the illegal encrypting carry a mandatory minimum term of five years in prison.


Similar language has appeared in other government proposals dating back to the mid-1990's. But as encryption becomes more integrated into everyday Internet use, the idea of establishing a special punishment for using crypto borders on the ludicrous, says Tien. "As more and more Internet communications use encryption, it's going to be the default... It's like saying if you use a payphone you should go to jail."


more @ SecurityFocus.

 

E-Bay Info Stoled
With Fraudulent E-mail



CHARLOTTE, N.C. (AP) - A hacker used a University of North Carolina computer system to steal personal financial information from eBay users, and at least one person lost money, the FBI said Friday.


"I'm pretty sure there's some more (victims) out there," said Chris Swecker, who heads the FBI in North Carolina.


Swecker said the fraud was uncovered after users of the Internet auction site complained to the FBI that they had received fraudulent e-mails during the past week that appeared to come from eBay.


The e-mails told recipients their accounts were suspended until they verified some personal information - including their credit card number and mother's maiden name. A link in the e-mail took users to a Web page appearing to belong to the University of North Carolina at Charlotte.


The page was posted for at least two hours Sunday via a university computer server before technicians shut it down, school spokeswoman Karin Steinbrenner said.


The hacker does not appear to be a UNCC student or employee, Steinbrenner and Swecker said. No arrests have been made.


Officials at eBay said they knew of three or four apparent complaints but had no information on users losing money in the computer attack.


The company has noticed an increase in fraudulent e-mails in the past year, ebay spokesman Kevin Pursglove said. "As fast as we can find them they disappear," he said.


By Monday, the page linked to the fake eBay e-mail had disappeared, replaced by a Web site registered to a Pennsylvania woman, who said she also had been the victim of identity theft and had lost an undisclosed amount of money from her bank account.


(my comments) You don't need to be a hacker to send fraudulent mail. There are a lot of softs to help someone to do this. But if you blame hacker's community you sell better the news. The act sounds like a plain and easy criminal act, and if we gonna blame someone we must begin to ask about both E-bay and University security. (/comments)


Founded @ Associated Press.